Jennifer Hale and playing girls.
If you have any interest in video games, I highly recommend Tom Bissell’s profile of voice actor Jennifer Hale in the New Yorker. It’s a fascinating look at a profession that is underappreciated and little-understood. (It’s also, sadly, behind the online paywall. Print is still cool, though! Grab a hard copy.)
I also recommend the supplementary podcast episode, which is freely available and features further discussion of Hale’s signature role, Mass Effect’s Commander Shepard. In the podcast, Bissell offers this interesting explanation for why he chooses to play as female characters in games (a preference I increasingly share for reasons that I’ve not been able to articulate):
I can say, for me, I play as a woman because it adds an additional layer of fiction onto the fictional experience. I don’t play games to feel empowered; I play games to be part of an experience involving characters that I’m not. And so taking a woman actually, you know, exaggerates that quality of games that I really like. But I think a lot of young men play action games for, you know, a kind of very facile sense of empowerment. And that’s lamentable, but it’s unavoidable. You know, eighty percent of people pick the male Shepard even though in my humble opinion — and in most people’s opinion — Jennifer’s performance is quite a bit more affecting than Mark Meer’s. Which is a — Mark Meer’s is a good performance, don’t get me wrong. But Jennifer’s really touches something, you know, a little bit more fantastic and moving, in my mind.
(This also echoes an old Escapist piece from Kill Screen editor Chris Dahlen.)

