It’s widely known that video game designers love crates and barrels. But did you know that you can leverage this fact to objectively rate their games?
Games can be rated and compared based on the shortest amount of time it takes a player to reach the first crate, which represents the point where the developers ran out of ideas. This number is measured in seconds and is called “Start to Crate” or “StC”. The smaller the StC, the worse the game.

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